Team
Founding Team
-
Co-founder
-
Creative physicist and technologist
-
Physics & CS @ Harvard
-
VP @ Conflux Art Tech
-
Research in quantum mechanics and nanoscale optics @ CERN and Harvard Nanoscale Optics Lab
-
Built a local makerspace in rural Germany in high school, raising >100k
-
Technical background: hardware & software (electronics, ML, CAD, algorithms, soft robotics)
-
Passionate musician and composer
-
Co-founder
-
x-disciplinary developer, neuroscientist, writer
-
Graduate researcher @ MIT Media Lab, Fluid Interfaces group
-
Final year Master’s student in Bioinformatics,
-
Bachelor’s in Biomedical Sciences @ UCL
-
Technical background: fullstack software development, LLMs, ML, bioengineering, cognitive neuroscience, fabrication foundations
-
Working on generative AI, biosignals & wearable AI
-
Co-founder
-
Creative rebel and transdisciplinary engineer
-
Final year Master student @ Harvard Graduate School of Design
-
Researcher @ Harvard Responsive Environments & Artifacts Lab
-
Technical background: Film-video, Wearables, Software (web development, generative ML) & Hardware (robotics) integration, etc.
-
Bachelor's in Dance @ Juliiard School
-
Co-founder
-
Creative technologist
-
Designing a major in Human Augmentation @ Harvard College
-
Researcher @ MIT Center for Collective Intelligence
-
Co-founder of Harvard AR/VR Developers and Conflux Art Tech Club
-
Technical background: software (XR, generative ML, full stack), microfabrication & nanomaterials
-
Storyteller at heart, grew up writing sci-fi novels
Core Team
-
Native hacker, building XR, robotics, personal Al
-
Designing a special major in Human Augmentation @ Harvard College
-
Dropped out to be the
CTO @ Vision Cycle, raised to-date $2.5M -
Co-founded the Harvard
AR/VR Developers Club -
Founded a phone repair company at 16, with over 2400 customers & 900 repairs
-
Extraterrestrial bioengineering innovator
-
Biomedical Engineering BSc @ UoF
-
Research in biocompatible microgels and bioprinting lung-based organoids for understanding COVID pathology and developing therapeutics
-
Technical background: biomaterials engineering, implantables, cell culture, space tech
-
Passionate about space synthetic biology, extraterrestrial habitat development, and sustainable space exploration
-
Creative Neurotechnologist, Wearables Strategy Consultant
-
Brain-Computer Interface Researcher @ MIT Media Lab
-
Psychology & CS @ University of Toronto
-
Working on biosensing wearables that improve cognitive health with thoughtful go-to-market strategies for consumer impact
-
Computational Neuroscience & Art History @ Harvard
-
Cofounder @ Conflux Collective
-
Research in HCI, media technologies, experimental psychology @ MIT Media Lab, MIT Press, and Harvard Laboratory for Developmental Studies
-
Contemporary Artist, Classical Singer, and Creative Technologist: Exhibited at MIT Museum, Solo Performances at Carnegie Hall, &more
-
Led the production of the 2023 “Who Owns the Truth?” Ars Electronica Festival
-
Plays a mean kazoo
-
Reproductive Rights Advocate
-
Learning Design @ Harvard Graduate School of Education
-
Studying human enhancement through reproductive tech and education
-
Working at an early stage embryo selection startup in Stealth
-
Program Manager at a refugee sponsorship project
Residency Fellows
2024
-
Circuit design, FPGAs, electronics engineering, wearables
-
Hardware researcher and physics student at NYU
-
Projects: Magnetic Tunnel Junction RNG, Wearable GPS
-
Design Research
-
Wearable Assistive Technology
-
Currently pursuing a PhD in Design
-
Worked as graphic and interaction designer
-
Projects: FLUID
-
Likes playing stressful video games to relax
-
Multimodal AI, BCI, Media Arts
-
Interested in Brain Decoding, Foundation Models, Wearables, Hardware/Maker
-
Artist in Residence @ Dassault Systèmes
-
Research Scientist @ ONTBO
-
Research Assistant @ Deezer Research
-
Fabricademy, Textile & Technology Academy @ Paris-Saclay University
-
AI/CS MSc + Humanités & Technologie BSc @ UTC Compiègne
-
Projects: Strange Loops, ReaDream
-
Technology and Interaction Design, Architecture and Urban Design, Digital Fabrication and 3D Modeling, Wearable Technology and AI
-
Istanbul Technical University, Architecture ‘21
-
MIT SMArchS Architectural Design ‘25
-
Projects: Collective Music Making Machines
-
Brain Decoding, BCIs, NeuroAI, Hardware Design & Development, Wearables
-
Currently a research engineer @ IT Consortium GH
-
Teaching Assistant for Computational
Neuroscience @ TReND -
Teaching Assistant @ Black in Neuro (BiN)
-
Projects: Automatic Feeding Pump for Premature Babies in LMICs
-
Participated in competitive swimming
-
Bioinformatics, Personal A.I., Data Autonomy
-
UVA BS Biomedical Engineering ‘21
-
Bioinformatician at Day Zero Diagnostics
-
Projects: Hindsight.life, Browser History Personal Feed
2023
-
Neurotech hacker
-
EECS @ UC Berkeley
-
Hardware Engineer @ Lorentz Bio, working on neurocropreservation
-
Research on BCI for speech synthesis @ Berkeley Artificial Intelligence Research
-
Technical background: system and electrical design of non-invasive neural interfaces (EMG, EOG), computer vision/ML, hardware hacks
-
Research in: speech synthesis BCIs
-
Curious about sensory substitution/augmentation and vision science
-
Embedded systems engineer @ Apple
-
Studied CS @ Rice University while building electronics for AR by night
-
Technical background: consumer electronics design (HDI, System-in-Package), computer architecture (high-performance microprocessors, accelerators), systems programming (embedded Linux, RTOS), robotics (motion planning, computer vision)
-
Serious about software and constantly making custom hardware
-
Computer Scientist obsessed with Human-Machine Singularity
-
Neurotech founder @ Entrepreneur First, 1st US cohort
-
Former PhD Student @ Tufts University studying BCI and neural ML
-
Technical Background: Software Engineering, ML, BCI, Cloud Computing
-
Research experience in nanoscale optics, autonomous UAV navigation, BCI, RL, and computer vision
-
Creative technologist
-
ML Engineer @ Osmo AI, giving computers a sense of smell
-
Studied CS for undergrad @ NYU Shanghai and went to Industrial Design grad school @Rhode Island School of Design to design physical objects
-
Technical background: software engineering (swift, unity, web, python), woodworking, welding, 3d modeling, furniture design, soft goods
-
Passionate about physical interface & tangible media
Caine Ardayfio
-
Developer & Venture Leader
-
Engineer @ Mach Industries
-
Dropped out of CS & Math @ Harvard
-
Technical background: full stack, ML, & XR software, BCI, digital fabrication & hardware prototyping
-
Experience in scaling organizations
-
Robotics researcher
-
CS & Applied Math @ Harvard
-
Past internships @ Boston Dynamics, NASA, Air Force, Harvard Microrobotics Lab
-
Technical background: robotics, control systems, computer vision
-
Experience in developing robotics software components for industry & research
-
Hardware engineer & artist
-
Currently in high school, taking all his classes @ Harvard & MIT
-
Research @ MIT Media Lab & MIT McGovern Institute for Brain Science
-
Organizer @ MIT Reality Hack
-
Technical Background: XR, CAD, electronics, drones
-
Previous experience in autonomous drones, BCI, and XR Hardware design
-
MLE Intern @ Kaiser Permanente
-
CS & Philosophy @ Virginia Tech
-
VP Ops, KiranaKart/ Zepto (YC W21)
-
LLM Engineer Intern @Raylu
-
AI/ML Software Engineer Intern @ConstructWorks AI
-
Atlas Fellow
Contact
If you have any inquiries, please reach out to us at contact@augmentationlab.org.